No matter what is the story like, what is the destiny of each characters, the game has only intention to define "what is the real freedom?"
In the Begining of the Story, "Free from the History which is in the hand of Occurian" is the motive that Vayne and Cid test the Manufacted Nethicite in Nabudis, that is the begining of the war between Nabradia, Dalmasca and the Empire, and then made Dalmascan lose their freedom.
Then, "Free from the Empire" Became the motive of Ashe and Vaan began their journey.
There is also a pirate who want to "Free from his Father addicted to the Nethicite", and his patner - Fran, who have "discarded Wood and village, then won her freedom".
Even though the villain - Gabranth, who "could not free from his brother even forgave himself as an Empire's Dog". Because their home country destroyed by the Empire, then Basch discarded Gabranth and thier ailing mother to Dalmasca.
Till the end of the story, with the help of the former Judge - Raddas who "didn't allow himself free from the guilt of Nabradia", Ashe cut the illusion of Rasler off on the top of the Pharos and give up the power to revenge as what Occurian want. People finally know the real freedom is "Free from the hatred and leave the past behind".